InMoov2 hand progress

I worked recently on the new InMoov hand (InMoov2 hand). I had stopped a few months ago because my wire connections had something wrong and I had burned the Arduino Nano and one of the motor driver board. Being very buzy in all directions, kinect, legs,Nervo boards, Makerfaires,  I got driven away from it until 3 days ago.
Thanks to Leon and Marten which gave me a set of new Arduino Nano, I could start to work again. ( To remind who are Leon and Marten: they are getting the Nervo boards ready and they came to the Makerfaire Paris and Roma)
So getting back on it, I discovered what I done wrong and finally got the index and thumb working. The script I use gives very simple keyboard fonctions for now , although it took me a very long time to adapt it to my needs., but it is mostly a proof of concept. I'm still stucked though with the thumb actuation. For some reason (unknown) it extends but doesn't retract. I wonder if the driver I'm using got burned somehow during my previous attempts or if it is a script problem.

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Adafruit post an article about InMoov.

Adafruit 3D Community Spotlight

Photos of Gael Langevin / InMoov Raphaël Creton
Sculptor/designer Gael Langevin from Paris is the creator of InMoov (and on twitter), one of the most popular 3D printing robotics projects in the short history of desktop 3D printing. With photos of various builds of InMoov popping up all over the world — and featured in a many articles looking to show off what is possible with a 3D printer — this humanoid robot is one of the most recognizable faces (literally) of the “3D printing revolution.”

Read the article of Matthew Griffin, Adafruit...........................................